Configuration
All parameters are in motioncab.ini, which lives next to the game executable
(win_x64/).
Camera
| Key |
Default |
Description |
YAW_GAIN |
4.0 |
Lateral head velocity → yaw multiplier |
PITCH_GAIN |
4.0 |
Longitudinal head velocity → pitch multiplier |
SPRING |
0.12 |
Spring stiffness (higher = snappier return) |
DAMPING |
0.78 |
Damping factor (higher = less oscillation) |
FORWARD_GAIN |
1.0 |
Forward/back head displacement → zoom |
ROLL_GAIN |
3.0 |
Lateral head displacement → roll |
VERTICAL_GAIN |
0.5 |
Vertical head velocity → pitch |
Idle & Engine
| Key |
Default |
Description |
IDLE_GAIN |
3.0 |
Amplifies idle breathing at standstill |
BREATH_AMP |
0.005 |
Base amplitude of idle breathing sine waves |
IDLE_FADE_SPEED |
8.0 |
Speed (m/s) above which idle breathing fully fades |
VIBE_GAIN |
10.0 |
Amplifies engine vibration |
VIBE_AMP |
0.0005 |
Base amplitude of engine vibration sine wave |
Road & Suspension
| Key |
Default |
Description |
ROAD_SENSITIVITY |
0.15 |
Road-bump response from vertical acceleration |
SUSPENSION_GAIN |
1.0 |
Wheel suspension deflection multiplier |
CABIN_GAIN |
0.3 |
Cabin angular velocity → camera shake |
CABIN_OFFSET_GAIN |
0.2 |
Real cabin position → camera offset |
Jitter
| Key |
Default |
Description |
JITTER_AMOUNT |
0.0005 |
High-frequency noise amplitude (0 to disable) |
JITTER_SPEED |
10.0 |
High-frequency noise frequency |
Effects
| Key |
Default |
Description |
SMOOTHING |
0.4 |
EMA smoothing on raw telemetry (0=none, 1=instant) |
FADE_SPEED |
5.0 |
Mod toggle fade rate (Hz) |
GEAR_SHAKE_GAIN |
1.0 |
Gear-shift shake amplitude from accel spikes |
GEAR_SHAKE_DECAY |
8.0 |
Gear-shift shake decay rate (Hz) |
GFORCE_SMOOTH |
3.0 |
Head physics target smoothing (Hz, 0=off) |
Keys
| Key |
Default |
Description |
KEY_RELOAD |
116 |
VK code for reload (F5) |
KEY_RELOAD_MOD |
0 |
Optional modifier VK code (0 = none) |
KEY_TOGGLE |
119 |
VK code for toggle (F8) |
KEY_TOGGLE_MOD |
0 |
Optional modifier VK code (0 = none) |
VEL_GAIN is recognized as an alias that sets both YAW_GAIN and PITCH_GAIN
simultaneously.